Vladmodels W2100 Vika Y120 Maria Y061mpg Mpg4114 Extra Quality Direct

| Criterion | Standard VladModels Asset | Extra‑Quality Asset | |-----------|--------------------------|----------------------| | | 15 k‑30 k (optimized for games) | 45 k‑120 k (high‑poly for VFX/film) | | UV Layout | Basic, often overlapping islands | Non‑overlapping, 2‑step UDIM (1001‑1002) | | Texture Set | 2 K‑4 K diffuse/normal maps | 8 K‑16 K PBR suite (diffuse, normal, roughness, specular, subsurface, displacement) | | Rigging | Simple bone chain (if any) | Full facial rig, muscle simulation, IK/FK switch, corrective blendshapes | | Topology | Tri‑only, generic edge loops | Quad‑dominant, edge‑flow aligned to anatomy or mechanical stress lines | | File Formats | FBX, OBJ | FBX, OBJ, Alembic, USDZ + source .blend/.max files | | Documentation | Basic thumbnail + brief description | PDF guide, asset‑tree diagram, shader network, LOD workflow |

: Following the brand/model code, "Vika" and "Y120" could refer to a specific product within the W2100 line. "Vika" might be a character or product name, and "Y120" could be a variant or version number. | Criterion | Standard VladModels Asset | Extra‑Quality