God of War: Ascension Update 1.03 Deploys Today - PlayStation.Blog
When God of War: Ascension launched exclusively for the PlayStation 3 in March 2013, it was hailed as a technical marvel. As a prequel detailing Kratos’s brutal escape from the Furies, it pushed the aging PS3 hardware to its absolute limits. However, like many ambitious titles, it launched with performance issues, multiplayer imbalances, and a few game-breaking bugs. god of war ascension 112 update pkg
| Feature | Version 1.00 (Disc) | Version 1.12 (Final PKG) | |---------|---------------------|---------------------------| | Framerate | 20-30 FPS, frequent dips | 28-30 FPS stable | | Trial of Archimedes | Extremely difficult | Rebalanced enemy density | | Multiplayer exploits | Several one-hit kills | Patched exploits | | Audio sync issues | Present in 3 cutscenes | Fully corrected | | RPCS3 compatibility | Crashes on boot | Fully playable | | Trophy bugs | “Blood Eagle” glitched | Fixed progression | God of War: Ascension Update 1