: Small units like Crawlers , Fangs , and Wasps act as "chaff" to distract high-damage enemy "carries". Winning the "chaff war" often determines the outcome of the round.
: Units like Marksmen , Melting Points , and Scorpions designed to take down high-HP targets. mechabellum
With over two dozen distinct units, the game follows a complex "rock-paper-scissors" format where every unit has a dedicated counter. Crawlers, Fangs, Wasps Expendable units meant to distract enemy fire. Chaff Clear Vulcan, Arclight, Tarantula Specialized in wiping out large groups of small enemies. Carries Marksman, Melting Point, Phoenix : Small units like Crawlers , Fangs ,
At its core, is a competitive tactical wargame set on the distant planet of Far-Away. You take on the role of a Commander, overseeing an army of massive mechs, agile aircraft, and swarming infantry. With over two dozen distinct units, the game
Victory in this auto-battler isn't about luck; it's about out-thinking the opposition. Giant Slayers