Beyond networking, the game's multiplayer environment includes several key components that the blog post complements:
While you cannot directly "pay to win" a race through microtransactions, the game features heavy monetization:
If you are leading a race and see a chasing car using P2P behind you, you must use your own P2P defensively. You don't need to outrun them entirely; you simply need to maintain your one-second gap to deny them DRS. A 0.5-second burst of P2P exiting a corner can break the chasing driver’s tow.
—Drag Reduction System), "P2P" in broader motorsport contexts stands for Push-to-Pass