Warning Num Samples Per Thread Reduced To 32768 Rendering Might Be Slower Jun 2026

In V-Ray 6.1+, enable Compressed Texture Mode to significantly reduce memory usage without sacrificing quality.

Limit the number of extra render passes (like AO, shadows, or reflections) you are outputting at once. In V-Ray 6

. This tells the engine to stop sampling once a pixel looks "clean enough," rather than hitting a hard numerical target. Check your Subdivs: In V-Ray 6.1+

: Having too many render elements (passes) during high-resolution renders increases memory utilization. In V-Ray 6