To his left, a floating spectral sword spun slowly in the air, labeled Longsword +3 [Dynamic] . To his right, a chest of gold coins sat with a translucent label floating above it: Treasure Parcel (Level 5) .
When starting a campaign, select the extensions you want to enable from the list on the right.
Extract the contents of your "Extras" package into the following subfolders within the directory located in Step 1: .mod files: Move these into the
Extras typically include:
file in their root, as this is required for the software to recognize them. fantasygroundsunity.atlassian.net Thread: Which modules? - Fantasy Grounds
To his left, a floating spectral sword spun slowly in the air, labeled Longsword +3 [Dynamic] . To his right, a chest of gold coins sat with a translucent label floating above it: Treasure Parcel (Level 5) .
When starting a campaign, select the extensions you want to enable from the list on the right.
Extract the contents of your "Extras" package into the following subfolders within the directory located in Step 1: .mod files: Move these into the
Extras typically include:
file in their root, as this is required for the software to recognize them. fantasygroundsunity.atlassian.net Thread: Which modules? - Fantasy Grounds
<current state> <current symbol> <new symbol> <direction> <new state>'.<current state> and <new state>, eg. 10, a, state1. State labels are case-sensitive.<current symbol> and <new symbol>, or '_' to represent blank (space). Symbols are case-sensitive.
;', '*', '_' or whitespace as symbols.
<direction> should be 'l', 'r' or '*', denoting 'move left', 'move right' or 'do not move', respectively.;' is a comment and is ignored.halt', eg. halt, halt-accept.*' can be used as a wildcard in <current symbol> or <current state> to match any character or state.*' can be used in <new symbol> or <new state> to mean 'no change'.!' can be used at the end of a line to set a breakpoint, eg '1 a b r 2 !'. The machine will automatically pause after executing this line.*' in the initial input.