High-fidelity HMDs like the or Apple Vision Pro cost thousands of dollars. Their corresponding SDKs are free, but the hardware is not. Indie developers in emerging markets (SE Asia, South America, Eastern Europe) often cannot afford $3,000+ headsets. They search for "cracked" kits to emulate a high-end device on a $200 second-hand Oculus Quest.
High-fidelity HMDs like the or Apple Vision Pro cost thousands of dollars. Their corresponding SDKs are free, but the hardware is not. Indie developers in emerging markets (SE Asia, South America, Eastern Europe) often cannot afford $3,000+ headsets. They search for "cracked" kits to emulate a high-end device on a $200 second-hand Oculus Quest.