Several characters received specific frame data and hitbox tweaks to improve fairness: Capcom News Change Description
Measured via high-speed cameras, the PC version of v1.08 has roughly 3 frames of input lag, compared to 6+ frames on consoles. For fighting games, this is night and day.
The patch removed several infinite combos and glitched behaviors: : The "Restand glitch" infinite combo was removed. Jin : The "Chop Kick Glitch" on mid-air opponents was fixed.
Likely impacts: